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Rendering of Eyes for Eye-Shape Registration and Gaze Estimation

Erroll Wood, Tadas Baltru{\v{s}}aitis, Xucong Zhang, Yusuke Sugano, Peter Robinson, Andreas Bulling

arXiv:1505.05916, pp. 1--9, 2015.



Abstract

Images of the eye are key in several computer vision problems, such as shape registration and gaze estimation. Recent large-scale supervised methods for these problems require time-consuming data collection and manual annotation, which can be unreliable. We propose synthesizing perfectly labelled photo-realistic training data in a fraction of the time. We used computer graphics techniques to build a collection of dynamic eye-region models from head scan geometry. These were randomly posed to synthesize close-up eye images for a wide range of head poses, gaze directions, and illumination conditions. We used our model's controllability to verify the importance of realistic illumination and shape variations in eye-region training data. Finally, we demonstrate the benefits of our synthesized training data (SynthesEyes) by out-performing state-of-the-art methods for eye-shape registration as well as cross-dataset appearance-based gaze estimation in the wild.

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BibTeX

@techreport{wood15_arxiv,
  title = {Rendering of Eyes for Eye-Shape Registration and Gaze Estimation},
  author = {Erroll Wood and Tadas Baltru{\v{s}}aitis and Xucong Zhang and Yusuke Sugano and Peter Robinson and Andreas Bulling},
  year = {2015},
  pages = {1--9},
  url = {https://arxiv.org/abs/1505.05916},
}